3.5.5 Hexagon Codehs May 2026

function start() var hex = new Turtle(); hex.penUp(); hex.goTo(100, 200); // Adjust starting position hex.penDown(); drawHexagon(hex, 50); // Side length = 50

❌ ✅ Adjust goTo(x, y) to center it. Try (150, 200) . Want a Filled Hexagon? If the exercise allows filling: 3.5.5 hexagon codehs

Now go submit that perfect hexagon and watch those green checkmarks roll in! ✅ Modify your function to draw a hexagon of any size from any starting point. Then try drawing a honeycomb pattern! 🐝 function start() var hex = new Turtle(); hex

Let’s break down exactly how to solve this problem, understand the math behind it, and write clean, working code. Write a program that draws a regular hexagon (all sides equal, all angles equal) using a Turtle or Graphics object. The Key Insight: Turning Angles A common mistake is thinking the interior angle (120°) is the turning angle. It’s not. If the exercise allows filling: Now go submit

hex.beginPath(); for(var i = 0; i < 6; i++) hex.forward(50); hex.left(60);

After 6 iterations, the turtle has turned 6 × 60° = 360° , returning to its original heading. The shape closes perfectly. ❌ Using right(120) or left(120) ✅ Use left(60) – the exterior angle.