Sam looked up from his screen. “Maybe the real ones haven’t read your code.”

Her team was small but efficient. There was Priya, the systems designer who could balance any economy; Tom, the grumpy sound engineer with a secret talent for romantic piano; and then there was Sam.

“Yeah. Something about his second heart event—the one in the library during the rainstorm. The particle effects for raindrops on window glass aren’t unloading properly. After about fifteen minutes, the game starts stuttering on older Android devices.”