Agsgetcrossfiregpucount May 2026
// Get CrossFire GPU count directly int crossfireCount = detector.GetCrossFireGPUCout();
// Retrieve GPU names from gpuInfo for (int i = 0; i < gpuInfo.numDevices && i < AGS_MAX_GPUS; i++) { if (gpuInfo.devices[i].deviceName[0] != '\0') { info.gpuNames.push_back(std::string(gpuInfo.devices[i].deviceName)); } } agsgetcrossfiregpucount
include_directories(${AGS_ROOT}/inc)
// CrossFireGPUDetector.cpp #include "CrossFireGPUDetector.h" #include <iostream> // Get CrossFire GPU count directly int crossfireCount
int CrossFireDetector::GetCrossFireGPUCout() { if (!initialized) { return 0; } gpuInfo.numDevices && i <