Pdf - Broken Compass Rpg

Ships that sail east wake up in deserts of clockwork sand. Explorers following a bearing find the same village three times, each time more decayed. The only reliable direction is the one your gut gives you—and your gut is terrified.

We threw the mirrors overboard. But this morning, I looked at my reflection in my coffee. I was smiling. broken compass rpg pdf

What matters is this:

We opened the crates. Inside: nothing but mirrors. Each one showed a different version of us. In one, I was king. In another, I was drowning. In the third, I was smiling. Ships that sail east wake up in deserts of clockwork sand

I haven't smiled in ten years.

The needle is pointing to a sunken city that doesn't exist on any map. Because it exists between maps. The city is the corpse of the First Navigator, a giant whose bones are lodestone. Whoever reaches the heart of the city can recalibrate one compass in the world—just one—to always point true. We threw the mirrors overboard

The party must stand in a circle, each holding a different "north" (a memory, a desire, a fear). The Echo Compasses will attack anyone who hesitates. The only way to win? Admit you are lost. CHAPTER 4: SAMPLE JOURNAL PAGE (Player Handout) Day 47 of the Ash-Transit.