Dragon Ball Z- Kakarot Update Version 1.031 | WORKING |

Several minor, irritating glitches have been squashed. The “invisible enemy” bug in the Buu saga’s training mode is gone. Also fixed: the rare issue where the “Super Finish” camera would freeze mid-animation. Save corruption linked to auto-save during certain subquests (notably the "Saiyan Warrior Race" mission) appears to be resolved.

The biggest wins here are technical. Frame rate drops during Ki-blast heavy battles (especially in the Cell Games arena) have been significantly reduced. Load times when transitioning from the overworld to a boss fight are shaved down by a couple of seconds — not transformative, but appreciated. Menus also feel snappier, particularly when swapping party members or using healing items from the pause screen. Dragon Ball Z- Kakarot Update Version 1.031

★★★☆☆ (3.5/5) — "Clean, but don’t expect new Super Saiyan forms." Several minor, irritating glitches have been squashed

Don’t expect new story beats, costumes, or balance changes to combat. The difficulty curve remains the same — you’ll still outlevel most main story fights if you do side quests. Flying around the world and fishing feel identical. Save corruption linked to auto-save during certain subquests