-new- — Greenville Script

7.1 Delayed Execution async function delayedReward(player) await sleep(5000); // 5 seconds giveMoney(player, 1000);

job "Taxi Driver" hourlyPay = 250; onShiftStart(player) enableWaypoints(player, "taxi_stand"); -NEW- Greenville Script

1. Introduction NEW Greenville Script (GVS) is a lightweight, event-driven scripting language for vehicle economy & roleplay servers. It replaces legacy "Greenville Logic" with cleaner syntax, native async support, and built-in vehicle physics hooks. // 5 seconds giveMoney(player

onPurchase(player, vehicleModel) if (getPlayerCash(player) >= vehicleModel.price) giveVehicle(player, vehicleModel); playerCash -= vehicleModel.price; logTransaction(player, vehicleModel); job "Taxi Driver" hourlyPay = 250

8.1 Console Logging Levels log.info("Player joined"); log.warn("Low fuel"); log.error("Vehicle desync"); 8.2 Visual Debug Overlay enableDebugOverlay(true); watchVariable("playerCash", playerCash); watchVehicleStat(vehicle, "speed", "damage"); 8.3 Command Line REPL While server is running, type:

onVehicleEnter(player, vehicle) if (vehicle.isStolen) startPoliceChase(player);

Ads Blocker Image Powered by Code Help Pro

Please allow ads on our website

Looks like you are using an ad blocker. We rely on advertising to help us fund the site.