-new- — Greenville Script
7.1 Delayed Execution async function delayedReward(player) await sleep(5000); // 5 seconds giveMoney(player, 1000);
job "Taxi Driver" hourlyPay = 250; onShiftStart(player) enableWaypoints(player, "taxi_stand"); -NEW- Greenville Script
1. Introduction NEW Greenville Script (GVS) is a lightweight, event-driven scripting language for vehicle economy & roleplay servers. It replaces legacy "Greenville Logic" with cleaner syntax, native async support, and built-in vehicle physics hooks. // 5 seconds giveMoney(player
onPurchase(player, vehicleModel) if (getPlayerCash(player) >= vehicleModel.price) giveVehicle(player, vehicleModel); playerCash -= vehicleModel.price; logTransaction(player, vehicleModel); job "Taxi Driver" hourlyPay = 250
8.1 Console Logging Levels log.info("Player joined"); log.warn("Low fuel"); log.error("Vehicle desync"); 8.2 Visual Debug Overlay enableDebugOverlay(true); watchVariable("playerCash", playerCash); watchVehicleStat(vehicle, "speed", "damage"); 8.3 Command Line REPL While server is running, type:
onVehicleEnter(player, vehicle) if (vehicle.isStolen) startPoliceChase(player);