Omt Tool V2.1 May 2026

Omt Tool V2.1 May 2026

[See what’s new →]

If you manage ops, IT, or data workflows – this one’s for you. 👉 [Link to trial / update] Subject: Your toolkit just got an upgrade Omt Tool V2.1

We’ve been listening. OMT Tool V2.1 rolls out today with the features you asked for: cleaner UI, faster exports, and better visibility across teams. [See what’s new →] If you manage ops,

— The OMT Team

[See what’s new →]

If you manage ops, IT, or data workflows – this one’s for you. 👉 [Link to trial / update] Subject: Your toolkit just got an upgrade

We’ve been listening. OMT Tool V2.1 rolls out today with the features you asked for: cleaner UI, faster exports, and better visibility across teams.

— The OMT Team

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In case you are curious, here is how I had my controls mapped:
Directions - left analogue stick
Walk/ run - L3
Crouch - L2
Jump - L1
Previous force power - left d-pad
Next force power - right d-pad
Saber style - down d-pad
Reload - up d-pad
Use - select
Show scores - start
Bow - triangle (Y)
Use force power - mouse 4 (rear side button)
Special ability (slap) - mouse 5 (front side button)
Primary attack - left mouse button
Secondary attack - right mouse button
Change weapon - scroll wheel up/ down
Special ability (throw saber/ mando rocket) - Mouse 3 (push down scroll wheel)

Bare in mind the PS1 controller is layed out differently to the eggsbox controller. I put Use on select because I could reach it from the analogue stick easily.
 
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