hitEvent.OnServerEvent:Connect(function(player, bluntTool) if not bluntTool or not bluntTool.Parent == player.Character then return end local blunt = getBluntData(bluntTool) if not blunt:GetAttribute("IsLit") then return end
local humanoid = char:FindFirstChild("Humanoid") if humanoid then humanoid.PlatformStand = true -- ragdoll effect: unanchor limbs or apply velocity end
-- if hitsLeft - 1 == 0, play "roach" effect end)
task.wait(BluntData.BluntConfig.PassOutDuration)
hitEvent.OnServerEvent:Connect(function(player, bluntTool) if not bluntTool or not bluntTool.Parent == player.Character then return end local blunt = getBluntData(bluntTool) if not blunt:GetAttribute("IsLit") then return end
local humanoid = char:FindFirstChild("Humanoid") if humanoid then humanoid.PlatformStand = true -- ragdoll effect: unanchor limbs or apply velocity end Roblox - Advanced Weed Blunt System
-- if hitsLeft - 1 == 0, play "roach" effect end) hitEvent
task.wait(BluntData.BluntConfig.PassOutDuration) Roblox - Advanced Weed Blunt System