Online | Save Editor

<!-- Right: Output & Actions --> <div class="panel"> <div class="panel-header"> <span>💾 Edited Save (Output)</span> <span>🔧 Actions</span> </div> <div class="panel-content"> <textarea id="outputEditor" rows="18" placeholder="Edited content will appear here... After editing left panel, click 'Apply Changes →'" readonly style="background:#f1f5f9;"></textarea> <div class="button-group"> <button id="applyChangesBtn" class="success">🔄 Apply Changes →</button> <button id="downloadBtn">💾 Download as .save</button> <button id="copyOutputBtn" class="secondary">📋 Copy to Clipboard</button> </div>

.panel background: white; border-radius: 1.5rem; box-shadow: 0 10px 25px -5px rgba(0, 0, 0, 0.05), 0 8px 10px -6px rgba(0, 0, 0, 0.02); overflow: hidden; flex: 1; min-width: 280px; transition: all 0.2s;

fileLoader.addEventListener('change', (event) => if (event.target.files && event.target.files[0]) loadFromFile(event.target.files[0]); // reset file input so same file can be loaded again fileLoader.value = ''; ); save editor online

.footer text-align: center; margin-top: 2.5rem; color: #64748b; font-size: 0.75rem; border-top: 1px solid #cbd5e6; padding-top: 1.5rem;

<script> (function() // DOM elements const inputEditor = document.getElementById('inputEditor'); const outputEditor = document.getElementById('outputEditor'); const applyBtn = document.getElementById('applyChangesBtn'); const downloadBtn = document.getElementById('downloadBtn'); const clearBtn = document.getElementById('clearBtn'); const formatJsonBtn = document.getElementById('formatJsonBtn'); const copyOutputBtn = document.getElementById('copyOutputBtn'); const fileLoader = document.getElementById('fileLoader'); const fileStatusSpan = document.getElementById('fileStatus'); !-- Right: Output & Actions --&gt

</style> </head> <body> <div class="container"> <header> <h1>🎮 Save Editor Online</h1> <div class="sub">Edit game saves, configs, JSON/XML — 100% client-side, private & fast</div> </header>

// Apply changes from input -> output (direct mirror by default) function applyChanges() const content = inputEditor.value; outputEditor.value = content; fileStatusSpan.innerText = '✏️ Edited (unsaved)'; // subtle flash effect for feedback outputEditor.style.transition = '0.1s'; outputEditor.style.backgroundColor = '#e6f7e6'; setTimeout(() => outputEditor.style.backgroundColor = '#f1f5f9'; , 200); 💾 Edited Save (Output)&lt

// Download output content as .save file function downloadSave() const content = outputEditor.value; if (!content.trim()) alert('Nothing to download. Edit or load some save data first.'); return; const blob = new Blob([content], type: 'text/plain' ); const url = URL.createObjectURL(blob); const a = document.createElement('a'); a.href = url; a.download = 'edited_save.sav'; document.body.appendChild(a); a.click(); document.body.removeChild(a); URL.revokeObjectURL(url); fileStatusSpan.innerText = '📁 Downloaded'; setTimeout(() => if (fileStatusSpan.innerText === '📁 Downloaded') fileStatusSpan.innerText = '✏️ Edited'; , 1500);