Shinobido - 2 Revenge Of Zen Ps Vita
Developed by Acquire, the team behind Tenchu and the Way of the Samurai series, Shinobido 2 is a direct sequel to the PS2 cult classic Shinobido: Way of the Ninja . You play as Zen, a resurrected ghost-ninja seeking vengeance after his clan is slaughtered. The story is a melodramatic knot of betrayal, amnesia, and political scheming between three warring feudal lords. It’s delivered through static character portraits and stilted voice acting, but that B-movie charm is part of its DNA.
Shinobido 2: Revenge of Zen is the Vita’s true hidden blade. shinobido 2 revenge of zen ps vita
But for fans of old-school Tenchu or MGS: Peace Walker ’s bite-sized stealth, Shinobido 2 is a treasure. It’s one of the few Vita games that feels like a proper console sequel, not a side-story or a mini-game collection. It respects your intelligence, punishes your mistakes, and rewards creativity. Developed by Acquire, the team behind Tenchu and
Where the game truly shines is in its core loop: the mission-based structure. It’s one of the few Vita games that
Shinobido 2 uses the Vita’s features in surprisingly non-gimmicky ways. The front touchscreen is used to draw symbols for equipping items—a flick of the finger swaps your kunai for a smoke bomb faster than a menu. The rear touchpad controls the grappling hook tether: swipe down to launch the hook, swipe up to pull yourself to a ledge. It’s intuitive and keeps the action flowing.
Each mission drops you into a medium-sized, interconnected sandbox level—a fortress, a mountain temple, a misty graveyard. Your goal is rarely just “kill everyone.” You might need to steal a scroll, kidnap a merchant, poison a well, or sabotage a siege weapon. The level of systemic freedom is staggering for a 2012 handheld title.