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Waldfogel, J. (2007). The median voter and the distribution of resources. Journal of Public Economics, 91(5-6), 969-991.

Kurnia, A., Wenzel, S., & Kim, J. (2015). An empirical study of the impact of piracy on video game sales. International Journal of Research in Marketing, 32(2), 161-173.

Newzoo. (2020). Global Games Market Report 2020.

An Exploration of the Impact of Free Downloads on the Gaming Industry: A Case Study of Sifu Switch NSP

Shirley, C. R., & Stahl, K. A. (2005). The impact of music piracy on the music industry. Journal of Economic Behavior & Organization, 57(2), 201-209.

The concept of free downloads has been extensively studied in various contexts, including music and movie piracy (Shirley & Stahl, 2005; Waldfogel, 2007). Research has shown that free downloads can lead to significant revenue losses for creators and industry stakeholders (Benkler, 2006). In the gaming industry, free downloads have been linked to decreased sales and revenue (Kurnia et al., 2015). However, some studies have also highlighted the potential benefits of free downloads, such as increased visibility and exposure for game developers (Gautier & Metayer, 2015).