// 2️⃣ Pick a base constellation (weighted list) string basePattern = ChooseBasePattern();
Happy glitch‑hunting! 🚀✨
void Update() // Example trigger: player reaches a checkpoint if (player.HasJustReachedCheckpoint) Constellation newGlitch = generator.Generate(player, currentRegion); glitchMgr.SpawnGlitch(newGlitch); Star Glitcher Revitalized Script