The Bum -v0.8.3 Beta- By Jtstudio Now
| Zone | Risk Level | Main Resources | Special Feature | |------|------------|----------------|------------------| | | Low | Cardboard, cans, rags | Safe sleeping (no raids) | | Subway Tunnels | Medium | Bottles, change, rats | Faction: Sleepers | | Downtown Alley (new) | High | Electronics, meds | Faction: Dump Rats | | Mission Shelter | Low | Food, clothes, bible | Faction: Priests | | Dumpster Row | Medium | Food scraps, chemicals | Crafting station | | Construction Site | High | Tools, copper wire | Night guard patrol | | Rooftop Garden | Locked (requires ladder) | Herbs, clean water | Mental health boost | Tip: The Downtown Alley has a 25% chance of a "Cop Sweep" event – leave before turn 15 or face arrest. 5. Daily Loop: Actions & Energy Each day is divided into 3 turns (Morning, Afternoon, Night). You have 10 Action Points (AP) per turn.
8/10 – expect to die or go insane your first 3 attempts. Guide last updated for v0.8.3 Beta. Report bugs directly to JTStudio on Itch.io or Patreon. The Bum -v0.8.3 Beta- By JTStudio
| Weapon | Damage | Hit Chance | Durability | |--------|--------|------------|-------------| | Shank (crafted) | 8-12 | 70% | 5 uses | | Pipe (found) | 6-10 | 65% | 8 uses | | Bottle (broken) | 5-8 | 60% | 1 use | | Fists | 2-5 | 80% | Infinite | | Zone | Risk Level | Main Resources
(Stealth + Luck) / 2 + 10% base.
Failed Academic – easier access to crafting recipes early. 4. The Map & Zones (v0.8.3) There are 7 accessible zones (unlocked as you progress): You have 10 Action Points (AP) per turn