Script - The Kinetic Abilities

local remote = game.ReplicatedStorage.RemoteEvents.ActivateKineticAbility local module = require(game.ReplicatedStorage.Modules.KineticAbilityHandler) remote.OnServerEvent:Connect(function(player, energySent) -- Validate energy (anti-cheat) local serverEnergy = module.GetEnergy(player) if math.abs(serverEnergy - energySent) > 5 then warn("Energy mismatch detected on", player.Name) return end

-- Ability effects KineticAbility.DamageMultiplier = function(energy) return 1 + (energy / 100) -- 100 energy = 2x damage end The Kinetic Abilities Script

ServerScriptService └─ KineticServer (Script) Step 1: Create the ModuleScript (KineticAbilityHandler) Place in ReplicatedStorage.Modules . local remote = game

-- Send ability activation to server local remote = game.ReplicatedStorage.RemoteEvents.ActivateKineticAbility local userInput = game:GetService("UserInputService") 5 then warn("Energy mismatch detected on"

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